How can I manipulate Bitmaps (created with BitmapExpression, nothing more) in runtime, so I can achieve "animation" effect e.g. by changing some variable in Timer and then basing bitmap of sinus of said variable?
Is that even possible?
Yes this is possible, and actually very easy Simply use a RefreshContent component in a OnUpdate event and set the component property to your Bitmap. Keep in mind that this can be quite CPU-intensive though ( depending on the Bitmap resolution and expression ).