* New sample project: FPSDemo demonstrates how to create a 3D game.
* New feature: ZGameEditor now has a cross-platform runtime engine: "Make your projects run under Linux and Mac OS X".
* Improved: 3D-collision new CollisionStyle "Box3D". Check out the updated documentation for Model-component, property CollisionStyle.
* New properties: The application component have two new properties: CameraRotation and LightPosition. See reference.
Download from here:
http://www.zgameeditor.org/index.php/Main/Download
Screenshots of FPS-demo and cross-platform runtime:


