about ZgameEditor
Posted: Thu Jan 31, 2013 11:16 am
hi all,
so i begin in using this fantastic tool, and i would like to know how it works !!
i'm coding in Delphi ( 7 , 2007 , XE2) and i know that it s a free pascal
project, for example , what 's going on when i select a mesh box (or other)
is it an openGL composant made with openGL instructions like
???
so i begin in using this fantastic tool, and i would like to know how it works !!
i'm coding in Delphi ( 7 , 2007 , XE2) and i know that it s a free pascal
project, for example , what 's going on when i select a mesh box (or other)
is it an openGL composant made with openGL instructions like
Code: Select all
glBegin( GL_TRIANGLES );
glColor3f( 1.0, 1.0, 1.0 );
glVertex2d( 2.0, -2.0 );
glColor3f( 0.5, 0.5, 0.0 );