Search found 510 matches

by rrTea
Tue Jun 13, 2023 7:59 am
Forum: General discussion
Topic: ZGE on Mac
Replies: 38
Views: 161171

Re: ZGE on Mac

That must be it, I think my download didn't get through. I tried it right now and the initial file operations seem to work, so far so good! Thanks Ville!!!
by rrTea
Tue Jun 13, 2023 12:41 am
Forum: General discussion
Topic: ZGE on Mac
Replies: 38
Views: 161171

Re: ZGE on Mac

I'm having some trouble getting the File component to work. The referenced files are placed (folders containing them to be precise) next to the binary like this: スクリーンショット 2023-06-13 8.37.48.png No matter where I put the directories containing files that should be loaded (same directory as ZGE, same...
by rrTea
Sun Apr 30, 2023 7:17 am
Forum: General discussion
Topic: ZGE on Mac
Replies: 38
Views: 161171

Re: ZGE on Mac

I think it is normal that they show the applications because on Mac they are actually subfolders (you can right click and choose show bundle contents). But any other file types should be grayed out. They are here. Actually it's quite unusual (no other software on macOS behaves like that) but it's n...
by rrTea
Fri Apr 28, 2023 4:08 pm
Forum: General discussion
Topic: ZGE on Mac
Replies: 38
Views: 161171

Re: ZGE on Mac

Thanks so much Ville :D

I still didn't manage to test everything, so far I only found that on my end #30 is still not filtering zgeproj files. Will report more tomorrow!
by rrTea
Thu Apr 27, 2023 3:24 pm
Forum: General discussion
Topic: ZGE on Mac
Replies: 38
Views: 161171

Re: ZGE on Mac

wowo! Great job!!! Wasn't there a selector for various wave types in this part or am I remembering it wrongly? Right now only the square type can be played from within the editor.
by rrTea
Sun Dec 25, 2022 12:09 am
Forum: Your projects
Topic: Sugoroku
Replies: 5
Views: 22839

Re: Sugoroku

VilleK: Thanks! I'm just a bit worried that the cats look a bit mystical / evil :D (not in a nasty way) But maybe that's not bad per se, it makes it kind of funny… Ats: I tried that kind of effect, but the shadow is necessary to give a visual indication of which field the cat is on. The hopping move...
by rrTea
Sun Dec 04, 2022 1:07 pm
Forum: Feature requests
Topic: ZExpression "minimap" instead of showing the first line only
Replies: 2
Views: 14640

Re: ZExpression "minimap" instead of showing the first line only

Or if the ZExpression were a bit bigger:
Stretched proportionally to fill out the "Properties: panel
Stretched proportionally to fill out the "Properties: panel
スクリーンショット 2022-12-04 13.33.13.png (374.42 KiB) Viewed 14639 times
by rrTea
Sun Dec 04, 2022 12:58 pm
Forum: Feature requests
Topic: ZExpression "minimap" instead of showing the first line only
Replies: 2
Views: 14640

ZExpression "minimap" instead of showing the first line only

The way ZExpressions are currently represented in the Properties panel is a bit confusing because the "Expression" field looks like an editable box… but it actually isn't, it just serves as a trigger to activate Code Editor. This is extra confusing when the whole ZExpression is just one li...
by rrTea
Mon Oct 03, 2022 9:04 pm
Forum: General discussion
Topic: ZGE on Mac
Replies: 38
Views: 161171

Re: ZGE on Mac

All three work from what I managed to test, that's fantastic! :D
by rrTea
Fri Sep 30, 2022 7:31 pm
Forum: General discussion
Topic: ZGE on Mac
Replies: 38
Views: 161171

Re: ZGE on Mac

That's great news!
VilleK wrote: Fri Sep 30, 2022 2:37 pm - Clicking within a Project Tree from ZExpression crashes (MacOS) #31
It's still misbehaving on my end:
Clicking on any component in Project Tree before clicking on "Compile" crashes.
Clicking on any component in Project Tree before clicking on "Compile" crashes.
ZGE crash when switching to project tree 2.gif (240.24 KiB) Viewed 52626 times
- Unexpected Tab behavior in IDE input fields (MacOS) #32
This one seems to work properly!
by rrTea
Sun Sep 04, 2022 4:46 pm
Forum: Your projects
Topic: Sugoroku
Replies: 5
Views: 22839

Re: Sugoroku

Thanks Ville! I managed to implement some more features. It's still pretty basic for now but it all works!
Image
(if your browser blocks embedded videos:https://imgur.com/IQO6DRx)
by rrTea
Mon Aug 01, 2022 8:43 am
Forum: Releases
Topic: Evaluate expression
Replies: 7
Views: 29570

Re: Evaluate expression

Sorry I forgot to mention it in the previous post, yes other expressions work fine, like "5+5" etc (I'm using the expression evaluator quite a bit, it's very handy when I just want to check something real quick). Alright good to know it's nothing to worry about, thanks for confirming!
by rrTea
Sun Jul 31, 2022 11:50 am
Forum: Releases
Topic: Evaluate expression
Replies: 7
Views: 29570

Re: Evaluate expression

What is the number printed in the console after assigning, let's say, a value to an array cell? For example if I enter "arr_MyArray[0,0] = 0", the [0,0] in the arr_MyArray indeed becomes 0 but the console will print "4294967296".
by rrTea
Sun Jun 05, 2022 2:20 pm
Forum: Your projects
Topic: Sugoroku
Replies: 5
Views: 22839

Sugoroku

Had to postpone my other projects for various reasons, so meanwhile working on something else: https://i.imgur.com/FTmgU2n.mp4 (if your browser blocks embedded videos: https://imgur.com/a/5z1aGL6) It's meant to be a kind of a pure luck based board game (cats compete in a "race" ) with some...
by rrTea
Fri May 27, 2022 4:56 pm
Forum: General discussion
Topic: Automatic report of State switch
Replies: 5
Views: 21227

Re: Automatic report of State switch

I see, I was using it wrongly! Thanks, this works!