Search found 7 matches

by Kgm
Sun May 10, 2015 5:01 am
Forum: General discussion
Topic: Lossless JPEGs
Replies: 0
Views: 40062

Lossless JPEGs

Hi,

Does BitmapFromFile component supports lossless JPEGs? I tried to load images converted using imagemagick with "-compress lossless" command but no luck so far and the log window showed "Jpeg decoder failed." message.
by Kgm
Thu Apr 30, 2015 4:43 am
Forum: Your projects
Topic: YY Slider (simple, relaxing polarity puzzle game)
Replies: 24
Views: 47215

Interested game. Do you have any plan for an Android version? I think the game itself is good material for mobile platform.
by Kgm
Tue Apr 14, 2015 5:59 am
Forum: Bug reports
Topic: Problem with vectors defined in Model.Definitions
Replies: 6
Views: 15385

Problem with vectors defined in Model.Definitions

:? Dunno if this is a bug or not, but I noticed clones share the same vectors defined in Model.Definitions. Maybe it was because ZGE copy address of current vector to the clone instead of creating a new one? <?xml version="1.0" encoding="iso-8859-1" ?> <ZApplication Name="Ap...
by Kgm
Tue Apr 07, 2015 8:58 pm
Forum: General discussion
Topic: Tiles & Sprites
Replies: 45
Views: 70990

Hi Kjell, Alternatively you could copy the binary blob ( CDATA ) from a SpriteSheet component to a ( byte ) Array component and convert it to integers. Attached is a quick example / converter. K Nice trick! I honestly didn't think of it that way, thanks! PS: I am still waiting for your "Automat...
by Kgm
Tue Apr 07, 2015 6:30 pm
Forum: General discussion
Topic: Tiles & Sprites
Replies: 45
Views: 70990

Hi,

Is there a way to access SpriteSheet.SpriteData directly from ZExpression? New addition to RenderSprite is nice but it has its limits (no batching support yet) so I would like to script my own drawing function instead. :)
by Kgm
Fri Oct 24, 2014 5:38 pm
Forum: General discussion
Topic: RenderTarget with Android GLES 2.0
Replies: 4
Views: 6030

Hi VilleK,

Thanks, the fixes work well!
by Kgm
Thu Oct 23, 2014 7:48 am
Forum: General discussion
Topic: RenderTarget with Android GLES 2.0
Replies: 4
Views: 6030

RenderTarget with Android GLES 2.0

Hello ZGE community, I tried to use the RenderTarget component so that I can implement some effects such as bloom but I couldn't get it to work on Android. So my question is: Does the current beta version of ZGE support using the RenderTarget component with Android GLES 2.0? Attached here is a zgepr...