Hi Everybody,
Please help me here, How do you set some sort of identities to each spawned clone? I have 2 rows of pyramids of 4 clones each, I want to move the RotationVelocity.X Property of 1 and 8 and the Rotation.X of clones 3 and 6.
Search found 7 matches
- Wed Apr 01, 2015 6:36 pm
- Forum: General discussion
- Topic: Set Identities to spawned clones
- Replies: 2
- Views: 5294
- Wed Apr 01, 2015 4:33 pm
- Forum: General discussion
- Topic: Light up objects question
- Replies: 8
- Views: 8530
Hi Kjell, I liked a lot that Bloom vintage type of effect you created, i think that manipulating light isn´t a quite easy topic but with your help i already got some light on my scripts, i want to know more about it when i´ll be ready because right now i don´t understand quite good how does it works...
- Fri Mar 20, 2015 3:13 pm
- Forum: General discussion
- Topic: Light up objects question
- Replies: 8
- Views: 8530
Hi Kjell Yes, that´s the type of blooming/glowing I want to make,The jpg link you sent looks really good, I like alot the Blooming Clear effect, but as you said I want to integrate it in my script:), How did you get that Gaussian Bright Effect? I mean to make it glow outside the projection perimeter...
- Thu Mar 19, 2015 4:32 pm
- Forum: General discussion
- Topic: Light up objects question
- Replies: 8
- Views: 8530
Hi Kjell Thanks a lot that was i was looking for, Shader was a new component for me lol :) but I copied the void main() { gl_TexCoord[0] = gl_MultiTexCoord0; gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; } and the other 2d sampler thing (I don´t really understand both) and in my ZExpressio...
- Thu Mar 19, 2015 3:00 pm
- Forum: General discussion
- Topic: Light up objects question
- Replies: 8
- Views: 8530
Hi Kjell Thanks for your quick answer and help :)Your example was cool and I got a Material and Use material, also a new Rendermesh component, but the thing is that, when i apply it to my project I see that the video texture bitmap (my rendered video texture) gets whiter, that is making the videotex...
- Thu Mar 19, 2015 4:57 am
- Forum: General discussion
- Topic: Light up objects question
- Replies: 8
- Views: 8530
Light up objects question
Hello Ihave a question, How do you get; for example a CubeMesh (3d object) brighter, to add some light?? I have a cube with a video texture bitmap on it and my idea was to make the texture brighter.. to glow.. And please can you explain where to add the components if there so? Example. App.Content.M...
- Tue Dec 30, 2014 4:57 pm
- Forum: Off-topic
- Topic: Introduce yourself!
- Replies: 19
- Views: 46684
Hello Everybody!! Name: Oss (Magnos) Born: October 31st, 1987 in México Home: México City (México D.F) Occupation: Music Producer since 2010 Likes: I love making my own music, playing the guitar, making friends, watching movies, sci-fi Reading, I love FL Studio,to make my self through all types of k...