Search found 2 matches
- Mon Apr 17, 2017 9:38 pm
- Forum: Extensions
- Topic: 3D Physics with ZgeBullet
- Replies: 104
- Views: 276717
Re: 3D Physics with ZgeBullet
Thanks Rado - It was the init code. I was convinced that the init code was fine because it did work occasionally. I never would have guessed that was the problem. My Code: World = zbtCreateWorld(); sphere = zbtCreateSphereShape(1.5);[/quote] zbtSetCurrentWorld(World); zbtSetWorldGravity(0,-9.8*4, 0)...
- Sat Apr 15, 2017 4:37 pm
- Forum: Extensions
- Topic: 3D Physics with ZgeBullet
- Replies: 104
- Views: 276717
Re: 3D Physics with ZgeBullet
Rado, I'm working on a midi event triggered bullet physics project that runs in FL Studio. This uses an FL Studio midi out channel to convert midi input in to projectile spheres based on the note and the velocity of the note. Sometimes it works fine and sometimes it doesn't: [youtube]https://www.you...