Search found 34 matches

by zakkwylde
Wed Nov 22, 2023 10:35 am
Forum: Releases
Topic: Download older releases
Replies: 10
Views: 65261

Re: Download older releases

Hmm, some projects can be viewed when i click start....and some cannot! Some of those that cannot start are the About, Particles and TripleE projects, whilst my later projects can be seen. You might be right that there could be an issue with the graphics driver. Will work on it and update. Sounds li...
by zakkwylde
Sun Nov 19, 2023 7:02 am
Forum: Releases
Topic: Download older releases
Replies: 10
Views: 65261

Re: Download older releases

Deleted the .ini file, tried again but to no avail.
Attached a crummy pic, the pane on the right was still blank.
Even tried changing my screen res, no difference.
Which is weird because i remember seeing the bitmaps not too long ago but cannot remember what transpired since then.
by zakkwylde
Thu Nov 16, 2023 1:32 pm
Forum: Releases
Topic: Download older releases
Replies: 10
Views: 65261

Re: Download older releases

Hi,

Just realised that I am unable to see any preview of any of my bitmaps or models in the preview window in this 32 bit ver 5.0.
Is there a setting I may have accidentally changed?

zakkwylde
by zakkwylde
Sun Oct 22, 2023 6:34 am
Forum: Your projects
Topic: Simplest FPS, escape from island game.
Replies: 7
Views: 39172

Re:

[quote=jph_wacheski post_id=1350 time=1225680972 user_id=54] Ha,. nicely done! looks good,. is there a way to win this ?? for how to get full rotation see; http://www.emix8.org/forum/viewtopic.php?t=275 I would like to see that little engine fixed up,. and made more usefull to more ppl,. but none ha...
by zakkwylde
Sat Sep 03, 2022 8:45 am
Forum: Extensions
Topic: 3D Physics with ZgeBullet
Replies: 104
Views: 275145

Re: 3D Physics with ZgeBullet

Kjell,

Thanks for the prompt reply! Will work on the sample you gave!


Zakkwylde
by zakkwylde
Sat Aug 13, 2022 12:49 pm
Forum: Extensions
Topic: 3D Physics with ZgeBullet
Replies: 104
Views: 275145

Re: 3D Physics with ZgeBullet

Kjell, I have a couple queries with the code provided previously. 1) In the keypress assignments, only 2 keys were shown. But the commands to rotate along the axes are the 4 cursor arrows. Could you point me to where the commands are programmed? 2) What would the code be for moving or increasing vel...
by zakkwylde
Sat Feb 26, 2022 7:58 am
Forum: Releases
Topic: Download older releases
Replies: 10
Views: 65261

Re: Download older releases

VilleK wrote: > [quote=zakkwylde post_id=10257 time=1645760996 user_id=56] > Hope VilleK would have a 32bit version. Not too keen on ver 5.0 though > since it has taken away the small size exe ability. > [/quote] > The world is 64-bit now and 32-bit is treated by modern OS as legacy at > best (or si...
by zakkwylde
Fri Feb 25, 2022 3:49 am
Forum: Releases
Topic: Download older releases
Replies: 10
Views: 65261

Re: Download older releases

Guys, Are there any 32-bit versions of ZGE 4.0? i have a 32 bit machine setup purely for game and coding and so far all the downloads keep giving me runtime error, At the same time, on the versions that DO work(3.0and below), i am unable to work the Quarternion example Kjell had very graciously prov...
by zakkwylde
Thu Feb 24, 2022 3:54 am
Forum: General discussion
Topic: Writing and Reading
Replies: 4
Views: 11375

Re: Writing and Reading

Hi gents, Sorry to revive a closed topic. How exactly does the File Read/Write function work? I am trying a very simple exercise of placing a numerical figure in a txt file, say 10. Then I just need to get this file read and the number be displayed on screen. And then, on a second iteration, to incr...
by zakkwylde
Tue Jan 25, 2022 4:52 am
Forum: Extensions
Topic: 3D Physics with ZgeBullet
Replies: 104
Views: 275145

Re: 3D Physics with ZgeBullet

Kjell, Rado,

Thank you very much for the help.
I will work on it and show you where i am at.

Cheers!


zakkwylde
by zakkwylde
Thu Dec 30, 2021 7:29 am
Forum: Extensions
Topic: 3D Physics with ZgeBullet
Replies: 104
Views: 275145

Re: 3D Physics with ZgeBullet

[quote=Rado1 post_id=7909 time=1449271119 user_id=102] As part of preparing a "technology" for my new physic-based 3d space flying game I updated also ZgeBulet to version 2.3. The main motivation was to improve and fix rotations and to use Bullet's internal quaternion coputations instead o...
by zakkwylde
Sun Dec 11, 2016 4:08 am
Forum: General discussion
Topic: commands for mesh manipulation
Replies: 18
Views: 25696

Re: commands for mesh manipulation

Guys, I think i did not clarify enough at the start. But your helpful suggestions are beginning to shed some light. I used Rendernet. should i be using Mesh Expression instead? Maybe thats why these were not working. What is the lowest footprint way then? I thought with rendernet, i could simply typ...
by zakkwylde
Sun Dec 04, 2016 10:34 am
Forum: General discussion
Topic: commands for mesh manipulation
Replies: 18
Views: 25696

Re: commands for mesh manipulation

guys, many thanks for the replies. i tried something simple first (kjell, hope u dont mind, baby steps first though drawing a circle is on my to do list). but after i keyed in rado's example i had a few errors: 1. i had to type in this.vertex.x or y or z, i cant use v.x etc, zge simply wont let me. ...
by zakkwylde
Wed Nov 23, 2016 2:52 am
Forum: General discussion
Topic: commands for mesh manipulation
Replies: 18
Views: 25696

Re: commands for mesh manipulation

thanks for the reply. saw the help desk but i think fundamentally i need to clarify how to target specific vertex. for example if i want the vertex at x=2,z=3 to move on y axis to 5.how would u type this out?
by zakkwylde
Tue Nov 22, 2016 2:06 pm
Forum: General discussion
Topic: commands for mesh manipulation
Replies: 18
Views: 25696

commands for mesh manipulation

does anybody know all the commands to manipulate meshes? i am trying to produce inbuilt shapes within zge instead of importing 3ds shapes. for one i am trying to create a mesh thats undulating, to create a terrain. nex5, i am trying to create other shapes like a flat circle or triangle. these can be...