Search found 1005 matches
- Thu Apr 10, 2008 2:26 pm
- Forum: Your projects
- Topic: CandyCorn UnderGrowth - a build-shooter,. ?
- Replies: 9
- Views: 14113
CandyCorn UnderGrowth - a build-shooter,. ?
ok, here is my latest little test project,. It is actually an intense little game too. I am happy with what I was able to do here., although it is still not near what I intend to do! ;) it is based of that little rotation thrust demo i posted a while ago,. so 2d sprite based,. thought it would be in...
- Fri Mar 28, 2008 2:33 pm
- Forum: General discussion
- Topic: point_direction, point_distance, best way to find ?
- Replies: 5
- Views: 7656
sin cos, 2d math,.and keeping positive focuss.
kjell - thanks for the pointers,. Ville's FPS example does show this, however its set up in the x and z axis, strange. I hacked in the sin/cos in and got the rotaional thrusting working,. I was perhaps trying to make it more complex than was actually needed,. I should have paid attention in math cla...
- Wed Mar 26, 2008 1:52 pm
- Forum: General discussion
- Topic: point_direction, point_distance, best way to find ?
- Replies: 5
- Views: 7656
point_direction, point_distance, best way to find ?
I love ZGE! the concept rules,. component based IDE, compileing tinny .exe files, using procedural methods to generate content, both audio and visual, just perfect! point_direction and point_distance are two bits of information needed for most games I can think of creating,. while currently ZGE does...
- Tue Mar 11, 2008 9:05 pm
- Forum: Your projects
- Topic: Loose Pixel POW- 3d invaders w/ a catching pods gameplay.
- Replies: 25
- Views: 33927
update,.
now with a PAUSE mode,. you can actually fly the camera around a bit while the game play is paused! sic,. gave me some great ideas for a little realtime stratagy game that has been kickin around me overactive lazy mind,. could be the next project.
- Tue Mar 11, 2008 8:57 pm
- Forum: Your projects
- Topic: the dieing SUN worms./
- Replies: 2
- Views: 5709
breackpoint dev. funding,. games
Wish I could afford to go to Breakpoint ! loaded with debt,. and no real income happening,. I need some funding! I'm looking into getting a game relesed with a major distribution system for a doller or so,. just a simple one like Loose Pixels POW,. or even that when Im done it,. I put a lot of work ...
- Tue Mar 11, 2008 8:16 pm
- Forum: Your projects
- Topic: Space Survivor
- Replies: 4
- Views: 8129
charging
you could display a text "charging cannons" and a cound down to keep the player in the loop,.
some neet ideas in there,. perhaps all the waves can be added together! super challange mode,.
some neet ideas in there,. perhaps all the waves can be added together! super challange mode,.
- Tue Mar 11, 2008 8:10 pm
- Forum: Your projects
- Topic: Loose Pixel POW- 3d invaders w/ a catching pods gameplay.
- Replies: 25
- Views: 33927
source code,.s
I realeased a .ZGEproj file here; http://www.emix8.org/forum/viewtopic.php?t=102 for a simple game, Space Fortress Z, to show what i"m doing,. to get different effects just tweek that values till you find what you nee,d. Ville's examples are very helpfull to me,. as he knows how to work his edi...
- Tue Mar 11, 2008 4:31 pm
- Forum: General discussion
- Topic: Feature requests?
- Replies: 65
- Views: 80762
more controls on the text window editor,.
also a bit of text editing in the code window would roc!
a simple Find and Replace to re-name stuff,. as sometimes var. names are 10 times in the code,.
a simple Find and Replace to re-name stuff,. as sometimes var. names are 10 times in the code,.
- Tue Mar 11, 2008 4:17 pm
- Forum: General discussion
- Topic: Feature requests?
- Replies: 65
- Views: 80762
cheers,.
Ville - the hanging happens if i try to open a project file by dubble clicking in windows,. instead of runing the app and then opening it,. not a big deal just a nice thing when it works,. Idea; change Zexpretion to Zcode,. and Model to Object, .i'll look for more clear names,. I think those two are...
- Tue Mar 11, 2008 1:35 am
- Forum: General discussion
- Topic: Feature requests?
- Replies: 65
- Views: 80762
wow great stuff,.
cool i will try using your 'crude way of passing data by parameters' as it sounds usefull,. . all the fixes and new stuff is great! I noticed that if you try to open a .ZGEproj file the app hangs,. :( also currently if you use Save As the app does not use to name of the file you opened and instead u...
- Tue Mar 11, 2008 12:25 am
- Forum: Your projects
- Topic: Loose Pixel POW- 3d invaders w/ a catching pods gameplay.
- Replies: 25
- Views: 33927
now with phantasmagoria !
doing some more experiments and came up with this,. I like how the play area looks larger with the camera flying about,. creates a sence of drama as well moveing from top to bottom of the screen. could be smoothed out a bit perhaps,. . and now the music creates a bit of somber mood in the intrloods,.
- Mon Mar 10, 2008 9:57 pm
- Forum: Your projects
- Topic: the dieing SUN worms./
- Replies: 2
- Views: 5709
the dieing SUN worms./
here is a little audio/video creation,.
it's a .scr now,. free screen-saver!
with 3 sounds looping around at you,.
could be the opening to a new game,. blasting those terrible worm things, that are eating away at the SUN,. .
i like the feel of it so far,. could just be a cut-scene or intro, . .
it's a .scr now,. free screen-saver!
with 3 sounds looping around at you,.
could be the opening to a new game,. blasting those terrible worm things, that are eating away at the SUN,. .
i like the feel of it so far,. could just be a cut-scene or intro, . .
- Sat Mar 08, 2008 6:58 pm
- Forum: Your projects
- Topic: Loose Pixel POW- 3d invaders w/ a catching pods gameplay.
- Replies: 25
- Views: 33927
ok here is the finnal ver,.for a bit, I'm moving this week!
improvements; pulled the camera back and tillted it to give more perspective and a larger game play area,. worked on making it a bit easier,. however I still have not cleared this level,. eventually this will be the LAST level,. with a few smaller invasion forces come first to let the player learn t...
- Sat Mar 08, 2008 12:53 am
- Forum: Your projects
- Topic: Loose Pixel POW- 3d invaders w/ a catching pods gameplay.
- Replies: 25
- Views: 33927
WOW this is gettin' fun! I'm minimalizing,. .
now with; -wrap-around on the screen sides,. - better particles,. and graphic tweeks,. - improved gameplay,. perhaps, .. . upgrade today its only 40k ! if you do nothing nothing happens,. if you let stuff fall off the bottom of the screen it grows,. you control the level of mayham! 'you determine yo...
- Wed Mar 05, 2008 9:38 pm
- Forum: Your projects
- Topic: Loose Pixel POW- 3d invaders w/ a catching pods gameplay.
- Replies: 25
- Views: 33927
you can see I dont' have a day job eh, updates come quickly!
loads of tweeks,. got all the sounds triggering on seperate chanels now., and tweeked em! Sounding much better,. reworked the pod physics,. a bit more interesting now,. and getting more fun a bit less difficult,. perhaps. lots of balancing to do, not sure how to stop the player from shooting too man...