ZGE on Mac

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Ats
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Re: ZGE on Mac

Post by Ats »

I have that and would gladly help you to run the thing on Linux :wink:
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VilleK
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Re: ZGE on Mac

Post by VilleK »

Posted alpha4 in first post.

News:
- The OpenGL view is no longer in a detached window. There were huge problem with this, I hope it works now.
- Search/replace in xml editor now works.
- Right-click menu in xml editor shows correctly.
- Drag/drop in tree does not copy unless ctrl is pressed.
- Spritesheet and tileset editors no longer crash during load (but are not yet fully working either).
Imerion
Posts: 200
Joined: Sun Feb 09, 2014 4:42 pm

Re: ZGE on Mac

Post by Imerion »

I have that and would gladly help you to run the thing on Linux :wink:
Oh, that would be awesome! :D
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VilleK
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Re: ZGE on Mac

Post by VilleK »

Posted alpha5 in first post.

News:
- Keypress and mouse now works in preview.
- Toolbar button sizes adjusted
- Hide malplaced tab-button on preview panel
- Order of vector properties was wrong in property editor.
- Import png and jpeg bitmaps now work. Also when using drag/drop from Finder.
- Tile and spritesheet editors work.
- About dialog now work.
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rrTea
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Joined: Sat Feb 15, 2014 9:54 am

Re: ZGE on Mac

Post by rrTea »

I tested all the listed features and it all works!
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