Good idea Kjell, sometimes it is good to have older versions handy. I have always overwritten newer versions because I've considered that "latest is always the best" but (in a few cases) that's not always true
Are there any 32-bit versions of ZGE 4.0? i have a 32 bit machine setup purely for game and coding and so far all the downloads keep giving me runtime error, At the same time, on the versions that DO work(3.0and below), i am unable to work the Quarternion example Kjell had very graciously provided me. It keeps saying unable to determine Target Array.
Hope VilleK would have a 32bit version. Not too keen on ver 5.0 though since it has taken away the small size exe ability.
zakkwylde wrote: ↑Fri Feb 25, 2022 3:49 am
Hope VilleK would have a 32bit version. Not too keen on ver 5.0 though since it has taken away the small size exe ability.
The world is 64-bit now and 32-bit is treated by modern OS as legacy at best (or simply rejected, as on macOS). I'd like to avoid having two different builds and downloads. But ZGE still supports 32-bit if you build it from sources.
Small exe's is also still supported if you build from sources but it turned out impossible to be compatible with broken virus scanners who continue to treat any small exe as suspicious, or at least those built with Delphi. I'd rather have slightly larger exe-files that work everywhere than files that can't be downloaded because of false virus alarms.
I will try to build a 32-bit version later and post it here.
VilleK wrote:
> [quote=zakkwylde post_id=10257 time=1645760996 user_id=56]
> Hope VilleK would have a 32bit version. Not too keen on ver 5.0 though
> since it has taken away the small size exe ability.
> [/quote]
> The world is 64-bit now and 32-bit is treated by modern OS as legacy at
> best (or simply rejected, as on macOS). I'd like to avoid having two
> different builds and downloads. But ZGE still supports 32-bit if you build
> it from sources.
>
> Small exe's is also still supported if you build from sources but it turned
> out impossible to be compatible with broken virus scanners who continue to
> treat any small exe as suspicious, or at least those built with Delphi. I'd
> rather have slightly larger exe-files that work everywhere than files that
> can't be downloaded because of false virus alarms.
>
> I will try to build a 32-bit version later and post it here.
VilleK,
Many thanks for going the extra mile!
Yes, thou sayest true, that 64bit is the way to go now.
I hope this, however, will still give that very small percentage of us out there whom have not made the transition a chance to continue working on ZGE.
On a positive note, anything we built on a 32bit can be executed on 64bit. Just not the other way round.
Just realised that I am unable to see any preview of any of my bitmaps or models in the preview window in this 32 bit ver 5.0.
Is there a setting I may have accidentally changed?
zakkwylde wrote: ↑Thu Nov 16, 2023 1:32 pm
Just realised that I am unable to see any preview of any of my bitmaps or models in the preview window in this 32 bit ver 5.0.
Is there a setting I may have accidentally changed?
I tried downloading it now and it seems fine here.
You can try delete or rename ZGameEditor.ini to reset settings in case it is settings-related.
Deleted the .ini file, tried again but to no avail.
Attached a crummy pic, the pane on the right was still blank.
Even tried changing my screen res, no difference.
Which is weird because i remember seeing the bitmaps not too long ago but cannot remember what transpired since then.
zakkwylde wrote: ↑Sun Nov 19, 2023 7:02 am
Which is weird because i remember seeing the bitmaps not too long ago but cannot remember what transpired since then.
Perhaps the whole OpenGL display is not functioning for some reason. Does it work to click start to preview the whole project?
Please check if there are any graphics driver updates for your computer.
Hmm, some projects can be viewed when i click start....and some cannot!
Some of those that cannot start are the About, Particles and TripleE projects, whilst my later projects can be seen.
You might be right that there could be an issue with the graphics driver.
Will work on it and update. Sounds like it's just me so ZGE should still be working fine.