What animated model formats supported ?

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Juggernaut
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Joined: Tue Dec 04, 2012 5:47 pm

What animated model formats supported ?

Post by Juggernaut »

Hello,

What animated model format is supported in the engine ?

Thanks,
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jph_wacheski
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Post by jph_wacheski »

basically, zge just loads static 3ds files,. it is simple to do procedural animations on separate models though,. so you can bring in some complex meshes and animate them together using code and the built in animator components,. but something like full skeletal animations are not built in. animations can also be achieved using shaders,. but again more effort will be needed to do that.

Personally, I just take a minimalist approach and work within the tools limitations to see what is possible,. using what is available. there are loads of possibilities here to learn with, and create many interesting games and such, while doing so.
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ThornThicketBrambles_013.zip
sht like this,. .
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Juggernaut
Posts: 2
Joined: Tue Dec 04, 2012 5:47 pm

Post by Juggernaut »

Thank you for your clarification. Will skeletal animation be supported in the engine ? Is there any work going on ?
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