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Posted: Wed Jun 02, 2010 7:47 pm
by y offs et
Well, I found some time and made a start on this.
As you increase the y rotation of make_cell, the children spawns look good until you approach .25 rotation.
Wondering how the new ZGE internal rotations in the next beta are going to affect this, so I'm not really in any hurry.

child parent - spawn and rotate with OBB collisions

Posted: Thu Jun 03, 2010 8:23 pm
by jph_wacheski
ok, here is the sorta' way I would go about this., not sure it will help as I was not able to understand your setup fully,. but just look at the generalized aspects of this and see what applies.

peace

Posted: Fri Jun 04, 2010 10:03 am
by Kjell
:roll:

You're cheating a bit though by using a Reference as parent instead of a Clone :wink: And a angle + distance is not a very convenient way to store the position of for example a door relative to a house.

K