SimpleAnimator should understand "shorter syntax"

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SimpleAnimator should understand "shorter syntax"

Post by rrTea »

From Help:
When assigning a property with several components (such as the x,y and z of Scale or Rotation) to the same value a shorter syntax is allowed.The following assignment:


Give the same result as:

Shouldn't SimpleAnimator's Target be able to similarly work with "CurrentModel.Rotation" the same way? Right now when you assign it to for instance Model.Rotation .. only the X-axis is modified.

Same for CurrentModel.Scale, RenderSetColor.Color etc.
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