Particle Settings
Posted: Mon Nov 05, 2018 10:00 am
Hi All,
I've been messing with the renderparticles component
I'm wondering how you set gravity to be around a point rather than a direction
and how to set the color, speed and direction of particles at runtime based on input from SPecBandArray
Any help would be much appreciated
Plus I can post my code if necessary
I've been messing with the renderparticles component
I'm wondering how you set gravity to be around a point rather than a direction
and how to set the color, speed and direction of particles at runtime based on input from SPecBandArray
Any help would be much appreciated
Plus I can post my code if necessary