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Particle Settings

Posted: Mon Nov 05, 2018 10:00 am
by hanimlclm
Hi All,

I've been messing with the renderparticles component
I'm wondering how you set gravity to be around a point rather than a direction
and how to set the color, speed and direction of particles at runtime based on input from SPecBandArray

Any help would be much appreciated

Plus I can post my code if necessary

:mrgreen: