Docs

Post screenshots, binaries and projectfiles of the projects you have made with ZGE that you want to share!

Moderator: Moderators

User avatar
y offs et
Posts: 418
Joined: Wed Apr 22, 2009 4:26 pm
Location: BC, Canada

Docs

Post by y offs et »

OK guys. I decided I'm the DOCS guy.
.

Updated - February 25, 2013
Attachments
ZGameEditor.zip
(409.51 KiB) Downloaded 1249 times
Last edited by y offs et on Tue Feb 26, 2013 3:22 am, edited 23 times in total.
"great expectations"
User avatar
VilleK
Site Admin
Posts: 2320
Joined: Mon Jan 15, 2007 4:50 pm
Location: Stockholm, Sweden
Contact:

Post by VilleK »

You should take a look at this old thread:

viewtopic.php?p=82&highlight=#82

Turshija found a tool that generates a nice Windows-help file based on the Wiki. If that tool or some other can be used to automatically generate a help file periodically from the web then we could include it in the ZGE distribution.
User avatar
y offs et
Posts: 418
Joined: Wed Apr 22, 2009 4:26 pm
Location: BC, Canada

Post by y offs et »

OK - It's better. What I have now is a generic ZGameEditor.chm

which has the same content as above. There's no sense posting it without more content. So you guys that actually know what you're doing simply post text right here about what's missing, and I'll add it in.
User avatar
y offs et
Posts: 418
Joined: Wed Apr 22, 2009 4:26 pm
Location: BC, Canada

Post by y offs et »

Updated May 6, 2009

I left in the generic topics to prod your imaginations.
:)
User avatar
y offs et
Posts: 418
Joined: Wed Apr 22, 2009 4:26 pm
Location: BC, Canada

Post by y offs et »

Update May 9, 2009

That's about all I can mine from the web site.

Any further updates will be from submissions, topics I mine from the forum, topics I write, and...

the Whims of Invention.

:)
kattle87
Posts: 402
Joined: Wed Sep 26, 2007 9:06 am
Location: Italy

Post by kattle87 »

Nice work: I suggest adding a "hotkeys" topic.
What I know about:
-ALT+Enter to start & stop the preview
-Double click on a component in the "bitmap stacking GUI" to see how that component is contributing on the final result.
In the fall of 1972 President Nixon announced that the rate of increase of inflation was decreasing. This was the first time a sitting president used the third derivative to advance his case for reelection.
-=Hugo Rossi=-
User avatar
y offs et
Posts: 418
Joined: Wed Apr 22, 2009 4:26 pm
Location: BC, Canada

Post by y offs et »

Yup, I'll be getting to the "bitmap stacking GUI" as soon as there is the next stable release. This will always be a release behind.
I've added a note about Alt / enter in the next getting started.
.
Query - In ZExpressions, I've run across a few commands / classes / ? that must be Pascal code, as they are not described anywhere.

I'm kinda involved in some other projects / languages, and although I like Pascal, I don't think I want to get into the coding of ZEditor. If someone would expand on this area, I'll add it in.

For example :

app.mousePosition
app.cameraPosition
app.cameraRotation
kattle87
Posts: 402
Joined: Wed Sep 26, 2007 9:06 am
Location: Italy

Post by kattle87 »

Those are properties of the App (the root of the tree!) So you can just edit them as you would do with every other component property (EG: like you do after giving a name to a RenderTransformGroup or any model)

BTW: There's no way to get some Pascal Code inside any ZExpression ^^
In the fall of 1972 President Nixon announced that the rate of increase of inflation was decreasing. This was the first time a sitting president used the third derivative to advance his case for reelection.
-=Hugo Rossi=-
User avatar
y offs et
Posts: 418
Joined: Wed Apr 22, 2009 4:26 pm
Location: BC, Canada

Post by y offs et »

By golly, they are too! It's so big I forget to scroll. Thanks.

EDIT - I figured out why I was noob-blind to that and made a change to the docs. It's an on-going process. Every time I noob-stumble over or onto something that's not clear, I make a change. Guess that's the job I took on.
:)
User avatar
y offs et
Posts: 418
Joined: Wed Apr 22, 2009 4:26 pm
Location: BC, Canada

Post by y offs et »

Updated May 13, 2009

Just added two categories to make a better trail of bread crumbs for noobs, in preparation for the next release.
"great expectations"
User avatar
y offs et
Posts: 418
Joined: Wed Apr 22, 2009 4:26 pm
Location: BC, Canada

Post by y offs et »

Update May 16, 2009

With this I feel I have addressed all things I stumbled over working through the tutorials. I have also tried to example good project creation practices to set up easy update and modification.

P.S. I do read the source code section, but a lot is over my head. When you finalize a component, drop the property describes here and I'll add them in.
:shock:
"great expectations"
User avatar
y offs et
Posts: 418
Joined: Wed Apr 22, 2009 4:26 pm
Location: BC, Canada

Post by y offs et »

Updated Oct 22/09
User avatar
Kjell
Posts: 1911
Joined: Sat Feb 23, 2008 11:15 pm

Post by Kjell »

:)

Great work. Should be included with the public build and accessible from the help menu if you'd ask me. Only thing missing are the images?

K
User avatar
VilleK
Site Admin
Posts: 2320
Joined: Mon Jan 15, 2007 4:50 pm
Location: Stockholm, Sweden
Contact:

Post by VilleK »

Yup, I agree this is looking good, I'll put in the the next release!
I haven't updated the wiki yet with documentation about the new components for 1.9.8 but it's coming soon.
User avatar
Lupo
Posts: 76
Joined: Wed Sep 09, 2009 6:21 pm
Location: Montevideo, Uruguay

Post by Lupo »

Great work!

I use your help file a lot!

Thanks!
Close, but not there yet.
Post Reply