debugging and tracing?

Discuss the ZGameEditor Visualizer plugin for FL-Studio.

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Mic
Posts: 47
Joined: Mon May 30, 2011 8:10 pm

debugging and tracing?

Post by Mic »

Is there a way to trace e.g. parm values, var values etc? TIA,

Mic.
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Kjell
Posts: 1910
Joined: Sat Feb 23, 2008 11:15 pm

Post by Kjell »

Hi Mic,

Yes there is, even though it's missing from the documentation / help. Use the trace() function to write a string to the log ( also works in FL Studio ). For example ..

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trace(intToStr(App.Time));
Personally I prefer rendering values as a text-overlay in my viewport though, like this ..

Image

K
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