Influence Maps
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- jph_wacheski
- Posts: 1005
- Joined: Sat Feb 16, 2008 8:10 pm
- Location: Canada
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Thanks for the linkage,. a good read.
Have you build any scripts for this type of setup yet? I will see what I can come up with,. and post some samples,. .
Smart AI makes games much more interesting., I just got the first GoW game last week ($9.00 now!), and I was struck by some poor AI,. my squad mates kept getting stuck, and lost, just standing around frozen. This happened multiple times, on some of the opening levels. Surprised me how rough it was. Bad AI makes games frustrating.
Have you build any scripts for this type of setup yet? I will see what I can come up with,. and post some samples,. .
Smart AI makes games much more interesting., I just got the first GoW game last week ($9.00 now!), and I was struck by some poor AI,. my squad mates kept getting stuck, and lost, just standing around frozen. This happened multiple times, on some of the opening levels. Surprised me how rough it was. Bad AI makes games frustrating.
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