3DS import gives access violation

Discuss the ZGameEditor Visualizer plugin for FL-Studio.

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Mic
Posts: 47
Joined: Mon May 30, 2011 8:10 pm

3DS import gives access violation

Post by Mic »

opened it in Blender OK. File attached. Thinking maybe I need to do something to it in Blender that will make it compatible? (Just spent my first 4 hours with Blender .... now have headache :-) ..... is Blender an amazing app that has a steep learning curve?) TIA,

Mic.
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chain.7z
(15.21 KiB) Downloaded 916 times
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Kjell
Posts: 1910
Joined: Sat Feb 23, 2008 11:15 pm

Post by Kjell »

Hmm,

Since MeshLab can't import the file either, it's safe to say that the mesh did not get exported properly. I don't use Blender myself though .. so I can't really help you with that. Perhaps somebody else here will come to the rescue, or you can try the Blender forums.

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Mic
Posts: 47
Joined: Mon May 30, 2011 8:10 pm

alternatives to Blender for creating 3ds files?

Post by Mic »

Thanks for info ... have grabbed MeshLab also ..... can you recommend the most compatible app to zgame for creating some 3ds files to play with? TIA,

Mic.
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Kjell
Posts: 1910
Joined: Sat Feb 23, 2008 11:15 pm

Post by Kjell »

Hmm,

Any 3D modeler with .3ds export support should be fine / compatible .. including Blender.

Since I wasn't sure what to recommend, I asked the TIGSource IRC channel:

Milkshape3D ( $35 )
Wings3D ( free )

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Mic
Posts: 47
Joined: Mon May 30, 2011 8:10 pm

opens in ZGame using Wings3D

Post by Mic »

Excellent ... opened chains.3ds with Wings3d, exported to .3ds and have whirling chains in Visualizer :-)
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