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3DS import gives access violation

Posted: Fri Jun 17, 2011 12:13 am
by Mic
opened it in Blender OK. File attached. Thinking maybe I need to do something to it in Blender that will make it compatible? (Just spent my first 4 hours with Blender .... now have headache :-) ..... is Blender an amazing app that has a steep learning curve?) TIA,

Mic.

Posted: Fri Jun 17, 2011 11:57 am
by Kjell
Hmm,

Since MeshLab can't import the file either, it's safe to say that the mesh did not get exported properly. I don't use Blender myself though .. so I can't really help you with that. Perhaps somebody else here will come to the rescue, or you can try the Blender forums.

K

alternatives to Blender for creating 3ds files?

Posted: Fri Jun 17, 2011 4:02 pm
by Mic
Thanks for info ... have grabbed MeshLab also ..... can you recommend the most compatible app to zgame for creating some 3ds files to play with? TIA,

Mic.

Posted: Fri Jun 17, 2011 5:18 pm
by Kjell
Hmm,

Any 3D modeler with .3ds export support should be fine / compatible .. including Blender.

Since I wasn't sure what to recommend, I asked the TIGSource IRC channel:

Milkshape3D ( $35 )
Wings3D ( free )

K

opens in ZGame using Wings3D

Posted: Sat Jun 18, 2011 9:42 pm
by Mic
Excellent ... opened chains.3ds with Wings3d, exported to .3ds and have whirling chains in Visualizer :-)