A MilkDrop clone for ZGE looks like it will possible, but it's going to require a lot of planning and research. If anyone has some insight or advise it would be appreciated - there are some significant technical hurdles here in regard to porting this to ZGE.
Two things I'm not at all sure about -
How the flow field/feedback effects are achieved here (pixelMaps?).
The effect of morphing every preset/parameter change has me perplexed. There is an option to hard cut - but is off by default.
MilkDrop Info:
Milk drop source
Developer's website
Ryan Geiss is also a contributer to GPU gems 3 -" Ryan has been a pioneer in music visualization for many years. While working at Nullsoft, he wrote many plug-ins for Winamp, most notably the popular MilkDrop visualizer. More recently, he spent several years as a member of the NVIDIA Demo Team, creating the "GeoForms" and "Cascades" demos and doing other GPU research projects."
Some MilkDrop ports:
WebGL:
Live Demo: http://gattis.github.com/milkshake
Source code: https://github.com/gattis/milkshake/downloads
ProjectM:
website: http://projectm.sourceforge.net/
source code: http://sourceforge.net/projects/project ... t/download
Milkdrop forums
MilkDrop info and links - maybe something here ZGEviz...?
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