hey
I want to add that KeyPress component needs OnReleased subtree next to OnPressed subtree ...
I know there is a way to "emulate" it with additional variable, but that can just make things more complicated, and with OnReleased things can get more elegant ...
Hi guys just wundering what the bug is? as I am currently working on that lockOn2 game and using some arrays in the logic,. . anything I should avoid doing that the bug fix may negate?? I think I am just using arrays in a 'normal' manner,. . well hopfully this will all work out, as the game is shaping up quite nicely