just a drunken' ZGE doodle,. however I likes it!
the new beta ZGE features are nice,. some of this was not possible before the latest beta! mostly this insanity is possible due to my brain slowly learning what IS impossible! expect to see more of these techniques used in my next game release,. . some sorta' strategy meets action building in an abstract realm of game/dream kinda' design,. perhaps.
I will make some version of this demo avalible without the text for dj and such that would use it in clubs and other public venues,. (would b nuts on a wall size vidoe!) this was my intent while creating it,. I was listening to some mad electro mix,. and some minimal techno,. me likes.
try;
http://blentwell.com
http://www.listenup.za.net
http://subnav.com
http://wayneandwax.com/?page_id=2
http://www.getdarker.com
http://canopyradio.tv
http://thoughtlabaudio.podbean.com
http://www.podomatic.com
http://www.deeprhythms.com
etc,. .. etc.
Machine Mind a demo,. .
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- jph_wacheski
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Machine Mind a demo,. .
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iterationGAMES.com
Yo jph,
Spirals seem to become a recurring theme in your visuals
Digging the strobe effects combined with low velocity model / camera movement, gives it a nice tension range.
Be sure to also check out SomaFM ( especially their "cliqhop idm" / "Space Station Soma" channels ), Deep Mix and Maschinengeist.
K
Spirals seem to become a recurring theme in your visuals

Be sure to also check out SomaFM ( especially their "cliqhop idm" / "Space Station Soma" channels ), Deep Mix and Maschinengeist.
K