I have Antivir that detects every game made with ZGE as a virus:
Get on http://scanner.novirusthanks.org and upload them one file: you get it recognized as a trojan by ONE antivirus, that is Avira Antivir. Ville can you tell them that they are wrong?
EDIT: I've submitted the file to Avira. I'm waiting for a response. The file is "Under analysis" right now.
In the fall of 1972 President Nixon announced that the rate of increase of inflation was decreasing. This was the first time a sitting president used the third derivative to advance his case for reelection.
-=Hugo Rossi=-
UPDATE:
they updated their virus definition engine. Runtime of ZGE is no more recognized as virus by Avira Antivir.
Good news since it is used by a lot of people I think
In the fall of 1972 President Nixon announced that the rate of increase of inflation was decreasing. This was the first time a sitting president used the third derivative to advance his case for reelection.
-=Hugo Rossi=-
As an extra precaution for this happening again, I've changed the way uncompressed exe-files are generated from zge so that they do not use overlays ("piggybacking"), which seems to be what virus-scanners complain about. This change will appear in a new beta-version soon.
Ah, ok I'll do that. It would be a shame if the virus-scanners are making exe-compressors unusable. Just because they haven't implemented a decompressor of those files they just lazily report them as suspicious.
Guess what:
Both vers 1.9.5 (not beta) and 1.9.6b are reported again as malicious by Avira Antivir. I will send now on every version of "player.bin" file untill they understand it's not a trojan....
In the fall of 1972 President Nixon announced that the rate of increase of inflation was decreasing. This was the first time a sitting president used the third derivative to advance his case for reelection.
-=Hugo Rossi=-
It is reported as TR/ATRAPS.Gen - "A generic detection routine designed to detect common family characteristics shared in several variants."
That's clearly a bug in Avira because there is nothing in the ZGE runtime that would make it look like a trojan. Hope they fix it soon. Thanks for notifying them, kattle.
You can send them the file at no price and their bots will check it with 24 antiviruses. It might really help you to know in advance if anyone is going to have any problem.
In the fall of 1972 President Nixon announced that the rate of increase of inflation was decreasing. This was the first time a sitting president used the third derivative to advance his case for reelection.
-=Hugo Rossi=-
I'd just stick with UPX, it doesn't return any false positives and is quite a bit faster to decompress ( so it doesn't take as long for a window to appear compared to kkrunchy ).
N0V!r*s results for the same ZGE project build with UPX and kkrunchy.
File Info ( kkruncky )
Report generated: 7.4.2009 at 15.26.17 (GMT 1)
Filename: kkrunchy.exe
File size: 35 KB
MD5 Hash: 370948AF3EB3F723992671BE7898509E
SHA1 Hash: F9A95446272554DAE14589EFBF559EB199ACE20A
Packer detected: Nothing found *
Self-Extract Archive: Nothing found
Binder Detector: Nothing found
Detection rate: 8 on 24
Yup! I will speak in philosophical terms: Everything in life has drawbacks
Here you get higher compression at higher detection rates
I think that kkrunchy is just the worst compressor ever (in terms of "policy") in order to get those rates!
Maybe we should revert the default compressor to UPX, because of sometiwhat high false positives...
In the fall of 1972 President Nixon announced that the rate of increase of inflation was decreasing. This was the first time a sitting president used the third derivative to advance his case for reelection.
-=Hugo Rossi=-
Updated ver: tweeked some sounds, removed the 'kkruncky' compression in favor of UPX (loose some compresion but less(/no?) virus false positives.) Doubled the line weight of the Spark Shots (due to popular request), added a Global Line Render thinkness setting, press Number Keys 1-5 to set at any time.
I have darkend the lines of the Spark Shots as a few ppl have commented at them being hard to see,. however I suspect what they actually mean are the ones that hit them from the sides and behind,. I am considering a sound cue for that and may try that later but I think the sounds are quite thick already,. most are cues to actual events however there are a couple sorta random 'music' elements,. besides in my opinion if you are getting shot for the sides or behind that is just poor stratagy,. like all FPS these are the week spots, and it is down to player stratagy to avoid letting themselves become flanked and thus volnerable,. as far as an overhead map view I had considered it but didn't want to break the cockpit-ness of the game,. I feel you can see all you need as everything is vectors and non obstuctive and the orange pops from anywhere if you just have a look around,. also that was the intent with the upward 'health' indicators on the nodes/turrets you can see at a glance if one is in need of attention /repair. I guess the game is meant to be a tad overwealming and confusing to create that sence of hectic struggle,. you can't servive all situation,. but such is life eh,.
That's a great addition with the line-width setting. I noticed "2" was perfect for making everything much clearer on my small monitor, and now all graphics look even better.
The compressor situation is a mess. We can only hope that it is a temporary problem until the antivirus-people get it right or kkrunchy appears in a new version. Meanwhile using upx or uncompressed seems to be the way to go.
yep nice addition! But I do suggest you now stop adding features or someone will probably get angry because the time limit has already be met
In the fall of 1972 President Nixon announced that the rate of increase of inflation was decreasing. This was the first time a sitting president used the third derivative to advance his case for reelection.
-=Hugo Rossi=-