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panurge
Posts: 22
Joined: Sat Jul 04, 2009 11:08 pm

hello everyone

Post by panurge »

Hello, i'm an italian guy who recently discovered Z game editor. I think it is a really fascinating project. Too bad i'm quite a noob and i still have to get used to the structure of the editor, but i think i'll spend some happy hours with it. By the way, is there a comprehensive list of "stuff" that can be used in expressions? (i mean stuff like "CurrentModel" etc.)

I used to make humble videogames (using Mark Overmars' Gamemaker), but i'm really not a coding genius. You may find something on my site (www.netherself.net): by the way, my game Drift is inspired by LockOn by jph_wacheski, that appears to be another ZGE enthousiast :)

As i'm still a newcomer i have nothing else to say... keep up the great work!
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Kjell
Posts: 1924
Joined: Sat Feb 23, 2008 11:15 pm

Post by Kjell »

Hello,

You can find the reference on writing expressions here. Please feel free to post any further question you might have :wink:

Welcome & enjoy ZGE ~
Kjell
kattle87
Posts: 402
Joined: Wed Sep 26, 2007 9:06 am
Location: Italy

Post by kattle87 »

Hello panurge!
I hope you liked my translation of some site pages :P Did the translation help you getting there?
I'm italian too and I really hope you will enjoy this tricky program :D
In fact, I must say it feels quite different from other game making programs, and this is what makes it special. Right now I'm still really busy with university (studio a Milano) so sorry if I won't be of a great help right now :/

Anyway, benvenuto :D Spero ti possa divertire un po' a spulciare tutti i mezzi progetti postati nell'apposita sezione :D

bye bye!
In the fall of 1972 President Nixon announced that the rate of increase of inflation was decreasing. This was the first time a sitting president used the third derivative to advance his case for reelection.
-=Hugo Rossi=-
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jph_wacheski
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Joined: Sat Feb 16, 2008 8:10 pm
Location: Canada
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Post by jph_wacheski »

Welcome panurge, I quite like your games and the music is very interesting as well! how do you produce the music harware or software ? I am big BUZZ fan,. and I have some old analoge syths that I like to mess with as well,. mostly for samples these days.

ZGE is a bit different to work with than GM, but is so much more powerful in the areas that interest me I have hardly touched GM since I took up ZGE! I keep saying I will write a tutorial for GM to ZGE converts, to help get them started (noteing the diffences mostly) however this has yet to happen,. so just ask when you get stuck, Ok!
iterationGAMES.com
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panurge
Posts: 22
Joined: Sat Jul 04, 2009 11:08 pm

Post by panurge »

Thank you Kjell, i'm already starting to understand how all this suff may work...

Thanks kettle for the translation! This may really help some italian nerd to get interested in ZGE. Anche io sono un po' nella merda con gli esami in questo periodo, ma prima o poi mi butterò a capofitto in questo magico programmino.

jph_wacheski, i'm not very much into hardware (i use softwares for music), even if i'd surely like to play around with some yummy analogue stuff.
I'm also quite interested in generative structures, and ZGE really seems to be a great resource (i once made a little 3d world generator thing in GM at http://www.netherself.net/mondo/, but the project did not really come to a complete form, i hope to find a new inspiration from ZGE).

bye!
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