http://structuresynth.sourceforge.net/index.phpStructure Synth is a cross-platform application for generating 3D structures by specifying a design grammar. Even simple systems may generate surprising and complex structures. The design grammar approach was originally devised by Chris Coyne (for a 2D implementation see the popular Context Free Art).
We had a start on this type of model generation with kattle87's Fractal Tree here;
viewtopic.php?t=360
Just wondering if anyone (once their exams are all aced!) would like to pick up on this again and possibly expand it more along these lines,. not neciserily with a 'design gramer', although that is very cool,. I am just thinking of a nice generalised set up (scripts, library?) to help people build models using this sort of iterative technique.
I have been hacking around with some of these ideas but more for realtime animated objects however I would very much use it for static objects as well, if we can work out a simple method to work with,. .
anyway the app. is quite fun to play with too! makes me want to do some raytraces,. .