Thanks for finding the bug - should have caught this one

. Now working fine and am getting some incredible visualizations!. I posted on the Image Line LoopTalk forum but think I should have asked this one here so sorry for duplicate ....
"According to FLStudio info pane, the Tascam-US2400 controller is sending -200 cents to +200 cents for a channel slider. Have spent hours typing in custom functions to translate to 0 to 1 for a Visualizer color slider. Cannot get it to do anything but jump around like crazy . Any help much appreciated"
I am increasing the ZSamples and RadialSamples of the mesh that the model uses in order to get more detail and beauty

. Of course I grind to a halt at 100 for both as I do not have a Cray, but want to ask ..... what I really want to do is live music graphics with the beauty (really!) of this amazing tool with the best possible detail it is possible to get. I put the 2 nVidia GTS450 cards in the linked SLI mode for faster OpenGL processing but no difference. I am running a I7 950 with 12 gig of ram. Would a more powerful graphics card help with this? Or is it even possible to get the live music/rendered quality combination?
The Away3d people -
http://away3d.com/away3d-4-0-alpha-release-broomstick - have that shallow water demo which is really detailed/accurate, and that runs perfectly here. Flash11 allows code to be uploaded to the GL cpu which I think is how they can do that stuff.
Don't get me wrong - not complaining

I'm just sitting here watching huge machinery rotating beyond the stars, and I want to see each individual rivet etc. I actually spent a lot of time rendering with high everything to see how detailed I could get ..... but actually prefer the live stuff at the moment - rendering came out a bit blurry etc.
Thanks very much in advance,
Mic.