Hello all,
I try to insert a simple bitmap file in my project, and i obtain a runtime error
203 at 0040408E ,
In my project there is moving text and a music,
without the bitmap file , it works . with bitmap , blank screen , music on , no text , and pop up message runtime error,
i put a screenshot aof my Project tree there :
[/url]http://img841.imageshack.us/img841/7232 ... ee.jpg[url]
Thanks,
Bitmap File
Moderator: Moderators
Hi waste,


K
You can't render a Bitmap component by itself. You need a Material that uses the Bitmap as texture and then render something ( Sprite / Mesh / Particles ) with the Material enabled.waste wrote:i can't see the bitmap displayed

Please try following along this video tutorial. If you still have questions after that, don't hesitate to askwaste wrote:i haven't found any information on how to display picture

K
Hi,

Second, select "Alpha / OneMinusSourceAlpha" ( at least, that's usually what you want ) as blend mode for the Material you're using for your font.

Let us know if you have any further questions ~
K
Certainly. First make sure the texture you're using for your font either has a alpha channel, or uses the color black as mask ( this option works best with nearest neighbor filtering ).waste wrote:is it possible to make text transparent ?

Second, select "Alpha / OneMinusSourceAlpha" ( at least, that's usually what you want ) as blend mode for the Material you're using for your font.

Let us know if you have any further questions ~
K
Hi waste,
So for example, if you enable a red wireframe material at the beginning of OnRender and then render 3 different things ..

.. all of them will use the red wireframe material.

K
Materials stay active until you enable another material using the UseMaterial component.waste wrote:i have a 3d rotating meshbox , but the bitmap is still displayed, the bitmap is only for the box texture, what's wrong ??
So for example, if you enable a red wireframe material at the beginning of OnRender and then render 3 different things ..

.. all of them will use the red wireframe material.

K