When i preview the game, i expect that when i push the stop button, the game will reset to it's original settings (just as before the preview) but the game stays as it was before stopping...
This is not a bug, it's a very convenient feature. It allows you to permanently set properties / data from your project itself ( which is ideal for level editing and such ).
Simply make sure to reset any values that need to be reset using a ZExpression .. you're going to need / want to do this sooner or later anyway ( for instance after a "Game Over" ).
jonaspm wrote:Wel i configured the initial position of the main character, the default initial rotation and all of that and i just wanted to test the game...
But when i saw the preview, the initial settings became a mess
You should set the initial position / rotation of the SpawnModel component, not the Model itself