Techniques for improved font rendering?

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Kjell
Posts: 1876
Joined: Sat Feb 23, 2008 11:15 pm

Post by Kjell »

Hi Rado1,

Alpha testing is supported in ES 1.1, so something else must be causing the problem.

http://www.khronos.org/opengles/sdk/1.1 ... haFunc.xml

K
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Rado1
Posts: 775
Joined: Wed May 05, 2010 12:16 pm

Post by Rado1 »

Stupid me. I forgot to use "libGLESv1_CM.so" when running on Android. The application is running now fine.

However, I observed one problem: if opengl calls are made from OnLoaded section, they are not accepted, because they run in different thread as rendering, therefore, are ignored. To make it working, I called them from OnUpdate section of AppState to be sure they are running in the same thread as rendering - see the attached project. This is a general problem of ZGE after it became multithreaded... Ville, could you do something with it?
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screenshot from Android
screenshot from Android
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ZGE project file
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