Previous month I converted an old project to a 64k version and really enjoyed the return to instant compiling, saving & launching and not caring whether I'm breaking the xml viewer. So I decided to try and convert this too into a 64k. It was quite tricky to fit it all in (at least the part I attempted to convert) but in the end I managed!
Sadly all the bitmaps and music had to go, even the font ended up "adapted". But it all works and is self contained! I even managed to keep the pause menu during the confrontation and I still have 1kb left! Maybe I can cram in one more enemy

Anyway I made a new page for this here: https://q64.itch.io/gs64k (gs = guardian shooter) (I still haven't retired the old page of the main project)
Here is a video of the thing in action: https://streamable.com/wr5xa
I'm planning to try and make one more 64k project using the "arena" parts from the main game. I already tried but didn't manage (not even close), will try again
