Problem Compiling

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kattle87
Posts: 402
Joined: Wed Sep 26, 2007 9:06 am
Location: Italy

Problem Compiling

Post by kattle87 »

Hi! I've just tried to compile ZGE designer under linux (I would like to have it working on the OS i usually use) but i got an error while importing the project under Lazarus (a IDE for Freepascal). It tells me that "the following units were not found: Windows, AXCtrls, CommonCtrl" Do you have suggestions about?
I tried to have ZGE running under WINE but it stucks when trying to add a component :P

PS: this is NOT important, i can use ZGE on Windows without problems, but if u find a simple way to handle this, maybe adding the unit sources to the project or something like that...
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VilleK
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Post by VilleK »

Hi,

The designer tool will not compile under Windows because it has lots of dependencies on windows-only units like the ones you have listed. So the Designer is not cross-platform and probably never will be unless it is substantially rewritten in a future version.

It surprise me to hear that Wine doesn't work. ZGE should work fine under Wine because it doesn't do anything special that would cause trouble for emulation.

So basically: you can create cross-platform games with ZGE, but the ZGE-tool itself is not cross-platform.

/Ville
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